AI Insights · Timothy · January 2024
Top 5 High Fantasy Games Performance in UAE Q4 2023
In Q4 2023, the top high fantasy games in the UAE showcased diverse trends in downloads, revenue, and active users on a unified platform. Sensor Tower provides further insights.
In Q4 2023, the top high fantasy games in the United Arab Emirates displayed varied performance metrics in terms of downloads, revenue, and active users. Here's a detailed look at how each of these games fared during this period, with data sourced from Sensor Tower.
Clash of Clans saw notable fluctuations in its weekly revenue, peaking at approximately $195K in mid-December and ending the quarter with around $89.7K. Weekly downloads ranged from 2.2K to 5.3K, with a peak in mid-December as well. The game maintained a strong user base, with weekly active users fluctuating between 153K and 182K.
Evony had a relatively stable revenue throughout the quarter, generally hovering around the $30K-$48K range, peaking at $53K at the end of November. Downloads saw a decrease from 4K at the start of the quarter to approximately 2.7K by the end. Active users varied, starting at 8K and experiencing a slight decline to around 6.7K by the end of December.
Akinator experienced minimal revenue, with most weeks showing negligible earnings. However, the game saw a steady increase in downloads, starting at 2K and rising to over 4.2K by the end of the quarter. Active users also grew significantly, beginning at 10.4K and reaching 16.2K by the last week of December.
Lords Mobile: Last Rise of Qin reported consistent revenue, peaking at $19.2K at the end of November and maintaining around $16.5K by the end of December. Downloads showed a downward trend, starting at 3K and dropping to approximately 2.4K. Active users also saw a decrease from 29K to around 24.3K over the quarter.
Mobile Legends: Bang Bang had a strong revenue performance, peaking at $75.8K in early November and ending the quarter at around $66.2K. Weekly downloads fluctuated, with a peak of 4.8K in early November. Active users remained relatively stable, with numbers ranging from 51.4K to 60K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.